
NotMy RealName
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This game suffers from a SEVERE lack of depth. You start the game by beating a "dungeon" deck. The thing is, the enemies in the dungeon NEVER change. They don't get harder, they don't evolve, there are no variants... It's the same enemies time after time. The game is also very buggy. I got soft locked multiple times. And clicking on the deck merchant buttons just brings me to the leaderboards? That makes no sense . Maybe I would like the game more if I could get past these bugs.
18 people found this review helpful

A Google user
I'll say this. It's rare I ever have a game installed on my phone for more than a week. Even rarer a mobile game will hold my interest for that long. But for about a month, maybe two, this game has had my full attention. The progress is slow, yes. But the game itself is fun, strategic, challenging, and well balanced. Tiny Touch games is one of my favorite developers. Monetization doesn't punish the player, and the unlockables end up way more rewarding than they seem initially. Highly recommended
21 people found this review helpful

Gillian Stoodley
I seek out games with limited in-app purchases or one-time costs to save my bank account from my weak will. This game entered my life because of that, and it's the most enjoyable one I've found to date. It's very much like solitaire, but with fun art and a greater degree of mechanics. You play a game of damage mitigation against a monstrous dealer, with creative card art. Nothing earth-shattering, but as entertaining as any gatcha game, and all without exploiting people for money.
28 people found this review helpful